|Status||Compulsory/Courses of Limited Choice|
|Level and type||Undergraduate Studies, Academic|
|Field of study||Computer Science|
|Faculty||Department of Applied Computer Science|
|Academic staff||Uldis Sukovskis, Pāvels Rusakovs, Igors Ščukins, Gundars Alksnis|
|Credit points||3.0 (4.5 ECTS)|
This course covers object-oriented (OO) programming concepts and techniques using C++ language as an example. After completing the course students will understand the basic principles of OO programming and obtain OO programming skills. OO basic concepts - abstraction, encapsulation, inheritance and polymorphism are discussed as well as practical programming issues, including class hierarchy formation, an exception handling, templates, etc. Comparison of C++ with some other OO programming languages (eg C # or Java) is also given. During laboratory work students must demonstrate theoretical knowledge and acquire programming skills..
Goals and objectives
of the course in terms
of competences and skills
|To understand and be able to explain the principles of object-oriented programming and technology, being able to apply these principles for the software development process using object-oriented programming language and visual programming environments.|
Is able to explain the OO concepts and demonstrate their implementation in C++. - Passed tests and examination.
Is able to independently implement the program in C++ using object oriented programming technology, to explain the program and statements used. - Successfully completed and defended laboratory works.
Is able to analyze the C++ programs for the structure and operation. - Passed tests and examination.
Is able to explain features of object-oriented and structural programming. - Passed tests and examination.
|Course prerequisites||Knowledge in structural programming (preferably C).|